About This Textbook
This is a textbook for first year computer science. It covers:
- programming environments for motion, graphics, and geometry
- programming concepts (beyond notation)
- objects
- algorithms
- programs
- complexity of problems and algorithms
- data structures
- the interaction between algorithms and data structures (case studies in geometric computation)
Author
Jurg Nievergelt and Klaus Hinrichs
Publisher
Global Text Project
Publish Date
2011
Level
Undergraduate
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